Server: get rid of dnsmasq
I can add custom records to headscale's dns settings, so I don't need dnsmasq anymore. This will also bring back resolved's stub
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2 changed files with 0 additions and 43 deletions
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@ -13,7 +13,6 @@
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./tailscale.nix
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./headscale.nix
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./caddy.nix
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./dns.nix
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./rust_motd.nix
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./minecraft.nix
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];
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@ -1,42 +0,0 @@
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{...}: {
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services.dnsmasq = {
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enable = true;
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# Only using this for tailscale IPs, so better to let tailscale itself deal with it
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resolveLocalQueries = false;
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settings = {
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listen-address = ["100.73.96.48"];
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/*
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Dnsmasq tries to use the tailscale dns server, which is bad cause that points to dnsmasq
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From the little testing I have done it seems to not cause any issues, but better to be safe
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than sorry :P
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*/
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dns-loop-detect = true;
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host-record = [
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"winmax2,winmax2.tailscale,100.106.73.20"
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"everest,everest.tailscale,100.73.96.48"
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"archie,archie.tailscale,100.113.139.93"
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"steamdeck,steamdeck.tailscale,100.85.48.85"
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"surfacego,surfacego.tailscale,100.96.92.13"
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];
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# If this isn't set a cname that targets a host might return the wrong ip
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localise-queries = true;
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## IPv6 is not a thing in Spain so I'm guaranteed to not use it
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filter-AAAA = true;
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domain = "tailscale";
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domain-needed = true;
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};
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};
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programs.rust-motd.settings.service_status.dnsmasq = "dnsmasq";
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# Dnsmasq conflicts with the resolved dns stub listener
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services.resolved.extraConfig = ''
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[Resolve]
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DNSStubListener=no
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'';
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}
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